|
Post by Illuminarch on Sept 3, 2008 11:26:33 GMT -5
Hello everyone! I'm going to post the new character sheet as promised. To view these, you need OpenOffice Writer, which is free for download at www.openoffice.org. I am working on a satisfactory version for MS Word. Click here to download the OpenOffice format Character Sheet.
|
|
|
Post by The Midnight Raver on Sept 3, 2008 11:48:08 GMT -5
Woah, this is kinda overwhelming...so like, will we be able to translate an equivalent of our current stats or will we have measure them from scratch cuzza the nature of this new system??
|
|
|
Post by Illuminarch on Sept 3, 2008 11:55:05 GMT -5
Woah, this is kinda overwhelming...so like, will we be able to translate an equivalent of our current stats or will we have measure them from scratch cuzza the nature of this new system?? There's no way to directly convert one system to another. You'll have to get adjusted to the ORE rules and create your character as best you can under the point regime we talked about in the other thread: in your case, about 130 points for a super powered original character.
|
|
|
Post by The Midnight Raver on Sept 3, 2008 12:01:48 GMT -5
And ya distribute points to each skill, right?? Hmm, I reckon that I will manage.
|
|
|
Post by Illuminarch on Sept 3, 2008 12:03:09 GMT -5
Yessir, its all explained in the NEMESIS rules and in the house rules I put up alongside it here.
|
|
|
Post by Illuminarch on Sept 3, 2008 12:08:45 GMT -5
About the Wound Boxes and Madness Gauges:
The boxes there are simply text squares, they're not checkable boxes. I couldn't find a way to do that in Word/Open Office. Wounds are not really an issue, as they're the GM's job to take care of and nobody starts the game with fresh wounds, however you can select Failed or Hardened notches in some of the Madness gauges. Unless someone can tell me how to make check boxes in Word/Open Office or comes up with a better idea, you can simply represent these by changing the squares to an "X" in that same color to represent checked off notches. Please start in the middle and work to the edges (i.e, for a failed or hardened Violence notch, start at the square closest to the "Violence" gauge and work outward).
|
|
|
Post by The Midnight Raver on Sept 3, 2008 12:10:19 GMT -5
Downloading "Open Office" right now!! Once I've done that, I'll try to convert my profile!!
|
|
|
Post by The Midnight Raver on Sept 3, 2008 13:24:14 GMT -5
Okaaaaay, I've started redoing my profile...and have filled in a lotta info!! Still not sure about how to handle 'body' and stuff, I'll hafta recheck those rules!! Hey, Lumi!! Care to go over all I've done so far??
|
|
|
Post by Illuminarch on Sept 3, 2008 15:01:42 GMT -5
Once you're done filling it out, save it and email it to me and we'll go over it. This is an interim step until I find a place where you all can upload the doc for everyone to view and comment on.
|
|
|
Post by The Midnight Raver on Sept 3, 2008 15:39:58 GMT -5
Wow, my head sure is swimming!! I've been looking thru "Project NEMESIS"...can ya point my to the page/category wherein a list of all the skills is located?? (such as "Brawling" and "Running") Also, what amount of points should I aim at spending on each skill?? Like, what would seem reasonable for someone like The Raver?? I wouldn't want him to spend too much on a certain skill and make him overpowered...and nor do I want to spend so little that he ends up weak!!
Sorry to be a pain about this, man!! Hopefully once I see those skills, we'll be cooking!!
|
|
|
Post by Illuminarch on Sept 3, 2008 15:58:14 GMT -5
Chapter 2: Stats, Skills, and the Madness Meter begins on page 12. Be aware though that NEMESIS doesn't have all of the Skills, Stats, Traits, and Superpowers: many new ones are in the House Rules linked in the "New Rules" thread.
Also, I posted Torrent's bio to use as an example.
We might as well hammer down the starting points values too, but I'll put that in another thread.
|
|